A labor contract can rescue your treasury and still ruin your next match if the wrong gladiator leaves the Ludus. The Procurator opens these paid work opportunities, letting you trade a fighter's availability and condition for income. Choose the contract and worker together, with the next arena lineup already in mind.

Hire the Procurator and choose a contract

Open the Dominus staff options and inspect the Procurator's hiring cost. Once hired, use his contract interface to review the available work and assign a gladiator.

Older demo recordings show a random contract becoming available. That is outdated: the August 30 developer update changed the Procurator so players can choose which contract to take. Check the current contract options rather than waiting for an old video's job sequence to repeat.

The official Dominus Gladiatus update history also records later changes to contractor quality and hiring prices. Read the price presented by your build before deciding whether hiring staff is affordable right now.

Compare more than the headline payout

Contract detailDecision to make
Time awayWill the worker return before he is needed in the arena?
Coin rewardDoes the income address your actual shortfall?
FatigueHow much recovery time will he need afterward?
Morale effectCan he and the rest of the school absorb the consequence?
Relevant skillDoes the worker qualify for a stated reward bonus?

Player experience in the demo includes Mines and Construction work with different durations, payouts, and condition costs. Those recordings demonstrate the tradeoff, not a permanent price list. The game has received balancing changes, so compare the options currently shown in the contract interface.

Do not treat the reward as money already available. A payment that arrives after your treasury runs dry or after a vital equipment purchase is due may not solve the immediate problem.

Send a spare fighter, not tomorrow's missing teammate

A useful demo approach, supported by player experience, is to keep two main arena fighters and use an additional recruit for contracts or backup duties. That keeps the income worker's absence from automatically breaking the next two-person lineup.

It still needs a budget. Buying a third gladiator and hiring the Procurator both cost money, so compare that investment with the fights and contract opportunities remaining. A short demo run close to its final match may not need the same staffing plan as a longer campaign.

Before confirming the assignment, check the next match's required fighter count. Also check injuries, fatigue, and Morale among the gladiators staying behind. Having two names in the roster is not enough if one refuses to fight.

Account for the newer Mines and Construction rules

Construction rewards received a bonus based on the assigned gladiator's Bodybuilding level in the October 16 update. Inspect that worker's relevant skill before assuming the cheapest recruit produces the same return as a developed fighter.

The November 2 pre-launch update expanded the Morale consequence of Mines assignments across all gladiators in the Ludus. It is therefore a school-wide management decision, not merely a penalty you can isolate on the worker.

When a contract ends, review the returning fighter's condition before putting him straight into another assignment or arena match. Player experience shows returning laborers needing rest and attention to Morale. Income is useful only if the school can keep functioning around it.

FAQ

Are Procurator contracts random?

The August 30 update replaced the older random assignment system with a choice of contract. Early videos showing random jobs describe an older demo version.

Should I always send the weakest gladiator?

No. A spare fighter is often convenient, but the contract's skill bonus, absence, and condition costs still matter. First make sure your remaining roster can cover the next match.

Do Mines only lower the worker's Morale?

Not under the November 2 update. Sending a gladiator to the Mines now affects Morale throughout the Ludus.